Local json = game.HttpService:JSONDecode(result) Local ok, result = pcall(, game.HttpService, URL) Local URL = " local toolbar = plugin:CreateToolbar("Test") I've seen some plugins that fetch new data from a server from time to time and I've been able to do that, but I'd like to see if there's a way to only fetch the new code when the user clicks the play button because it could be expensive to request new data every 5 seconds or so.īelow is a simple plugin that attempts to send a request to the server when the game loads, but the script never goes beyond game.Loaded:Wait() I'm attempting to create a plugin that fetches additional code from a server before the user plays the game on roblox studio.īasically, the user will use something like blockly to create luau code on a website and I want to sent that code to roblox studio.
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